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Mechanimal

Using research and primary image references I had to design a mechanical animal in Autodesk Maya.
I chose to use the silhouette of a T-rex because I'm a big dinosaur nerd and wanted to work with an animal that has a unique body plan. I used RJ Palmer's "New Rex" artwork as reference for the proportions due to me being a big fan of his works, especially his paleoart . After my selection, I sketched out a T-rex made of different machine parts and revised the design as I went. Once I landed on what parts to use I looked up and collected several photo references for each part. I modeled it & finished it over the course of a month.

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